| altitudeAngleTo(const Point &ref) const | active::geometry::Point | |
| azimuthAngleTo(const Point &ref) const | active::geometry::Point | |
| clonePtr() const override | active::geometry::PolyPoint | inlinevirtual |
| id | active::geometry::PolyPoint | |
| isArc(double prec=math::eps) const | active::geometry::PolyPoint | inline |
| isEqual2D(const Point &ref, double prec=math::eps) const | active::geometry::Point | virtual |
| isEqual3D(const Point &ref, double prec=math::eps) const | active::geometry::Point | virtual |
| lengthFrom2D(const Point &ref) const override | active::geometry::PolyPoint | virtual |
| lengthFrom3D(const Point &ref) const | active::geometry::Point | virtual |
| movePolar(double len, double angle) | active::geometry::Point | |
| movePolar(double len, double azim, double alt) | active::geometry::Point | |
| operator!=(const Point &ref) const | active::geometry::Point | inlinevirtual |
| operator*(const double &mult) const | active::geometry::Point | virtual |
| operator*(const Matrix3x3 &matrix) const | active::geometry::Point | virtual |
| operator*(const Matrix4x4 &matrix) const | active::geometry::Point | virtual |
| operator*=(const double &mult) | active::geometry::Point | virtual |
| operator*=(const Matrix3x3 &matrix) | active::geometry::Point | virtual |
| operator*=(const Matrix4x4 &matrix) | active::geometry::Point | virtual |
| operator+(const Point &offset) const | active::geometry::Point | virtual |
| operator+=(const Point &offset) | active::geometry::Point | virtual |
| operator-(const Point &offset) const | active::geometry::Point | virtual |
| operator-=(const Point &offset) | active::geometry::Point | virtual |
| operator/(const double &mult) const | active::geometry::Point | virtual |
| operator/=(const double &mult) | active::geometry::Point | virtual |
| operator<(const Point &ref) const | active::geometry::Point | virtual |
| operator=(const PolyPoint &source) | active::geometry::PolyPoint | |
| operator=(const Point &source) | active::geometry::PolyPoint | inline |
| operator==(const Point &ref) const | active::geometry::Point | inlinevirtual |
| Option typedef | active::geometry::PolyPoint | |
| Point() | active::geometry::Point | |
| Point(const double &x, const double &y, const double &z=0.0) | active::geometry::Point | |
| Point(const Point &source2D, double z) | active::geometry::Point | |
| PolyPoint() | active::geometry::PolyPoint | inline |
| PolyPoint(const double &x, const double &y, const double &z=0.0, double angle=0.0, vertex_id id=0) | active::geometry::PolyPoint | inline |
| PolyPoint(const Point &source, double angle=0.0, vertex_id id=0) | active::geometry::PolyPoint | |
| PolyPoint(const PolyPoint &source) | active::geometry::PolyPoint | |
| rounded2D(double prec=math::eps) const | active::geometry::Point | |
| rounded3D(double prec=math::eps) const | active::geometry::Point | |
| setSweep(const Line &ref) | active::geometry::PolyPoint | |
| setSweepParallel(const Line &ref) | active::geometry::PolyPoint | |
| Shared typedef | active::geometry::PolyPoint | |
| sweep | active::geometry::PolyPoint | |
| Unique typedef | active::geometry::PolyPoint | |
| x | active::geometry::Point | |
| y | active::geometry::Point | |
| z | active::geometry::Point | |
| ~Cloner()=default | active::utility::Cloner | virtual |
| ~Point()=default | active::geometry::Point | virtual |
| ~PolyPoint()=default | active::geometry::PolyPoint | virtual |