6#ifndef ACTIVE_UTILITY_STACK_BUFFER_OUT
7#define ACTIVE_UTILITY_STACK_BUFFER_OUT
9#include "Active/Utility/BufferOut.h"
59 virtual bool isMyBuffer()
const override {
return true; }
72 mutable char m_fixed[S];
Class to represent a file.
Definition File.h:21
Definition BufferOut.h:23
void setBuffer(void *buffer, Memory::size_type size) const
Definition BufferOut.h:239
const Memory & getBuffer() const
Definition BufferOut.h:233
Class representing (and optionally allocating) memory with a specified location and size.
Definition Memory.h:18
Definition StackBufferOut.h:21
StackBufferOut()
Definition StackBufferOut.h:26
virtual bool confirmBuffer() const override
Definition StackBufferOut.h:65
virtual bool isMyBuffer() const override
Definition StackBufferOut.h:59
StackBufferOut(String &destString)
Definition StackBufferOut.h:41
StackBufferOut(file::File &destFile)
Definition StackBufferOut.h:31
StackBufferOut(Memory &memory)
Definition StackBufferOut.h:36
A Unicode-aware string class.
Definition String.h:51
Definition Directory.h:12
Definition Base64Transport.h:11