ActiveLib
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active::geometry::Vector3 Member List

This is the complete list of members for active::geometry::Vector3, including all inherited members.

altitudeAngle() constactive::geometry::Vector3
angleTo(const Vector3 &ref) constactive::geometry::Vector3
azimuthAngle() constactive::geometry::Vector3
dotProduct(const Vector3 &ref) constactive::geometry::Vector3
isEmpty(double prec=math::eps) constactive::geometry::Vector3
isParallelTo(const Vector3 &ref, double prec=math::eps) constactive::geometry::Vector3
isPerpendicularTo(const Vector3 &ref, double prec=math::eps) constactive::geometry::Vector3
isSameSense(const Vector3 &ref, double prec=math::eps) constactive::geometry::Vector3
isXyPlane(double prec=math::eps) constactive::geometry::Vector3inline
isZAxis(double prec=math::eps) constactive::geometry::Vector3inline
magnitude() constactive::geometry::Vector3
modulus() constactive::geometry::Vector3inline
normalised() constactive::geometry::Vector3
operator Point() constactive::geometry::Vector3
operator*(double scale) constactive::geometry::Vector3
operator*(const Matrix3x3 &matrix) constactive::geometry::Vector3
operator*(const Matrix4x4 &matrix) constactive::geometry::Vector3
operator*=(double scale)active::geometry::Vector3
operator*=(const Matrix3x3 &matrix)active::geometry::Vector3
operator*=(const Matrix4x4 &matrix)active::geometry::Vector3
operator+(const Vector3 &vect) constactive::geometry::Vector3
operator+=(const Vector3 &vect)active::geometry::Vector3
operator-(const Vector3 &vect) constactive::geometry::Vector3
operator-=(const Vector3 &vect)active::geometry::Vector3
operator=(const Point &source)active::geometry::Vector3
operator=(const Line &source)active::geometry::Vector3
operator=(const Vector3 &source)active::geometry::Vector3
operator[](int row)active::geometry::Vector3inline
operator[](int row) constactive::geometry::Vector3inline
Option typedefactive::geometry::Vector3
Shared typedefactive::geometry::Vector3
Unique typedefactive::geometry::Vector3
Vector3()active::geometry::Vector3
Vector3(double x, double y, double z=0.0)active::geometry::Vector3
Vector3(const Point &source)active::geometry::Vector3
Vector3(const Line &source)active::geometry::Vector3
Vector3(const Vector3 &source)active::geometry::Vector3
vectorProduct(const Vector3 &ref) constactive::geometry::Vector3
~Vector3()=defaultactive::geometry::Vector3virtual